Below you will find pages that utilize the taxonomy term “Game Design”
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Sonic Racing: CrossWorlds Promises Fair Play Without Comeback Items
Sonic Racing: CrossWorlds is set to redefine the racing genre by eliminating items that allow players to make dramatic comebacks. In a recent interview, Takashi Iizuka, head of Sonic Team, emphasized that the game will not feature any equivalent to Mario Kart’s notorious Blue Shell, which often frustrates players in the lead. Instead, the focus is on creating a balanced racing experience where skill and strategy take precedence over luck.
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